In Resnick's System thread there is a discussion about Liquidity as an audio/musical characteristic. This led me to think of other attributes such as Flow and Fluidity. @the sound of Tao seemed to contrast Liquidity with Angularity. I've never seen measurements for any of these and presume they are words used to describe impressions one might use to describe ... what? Components/Systems (hardware), Listening Impressions, and/or Music ??
In my own writing I have talked about Flow, Fluidity and Angularity as ways to describe what I hear in listening with a particular review component in my system. Jazz lovers may use the term Groove. I suspect we each have our own sense of what these words mean although personally I don't quite get 'liquidity' as something unique from flow. I wondered how others used these terms and what they mean.
@bonzo75 regularly uses the word Flow when talking about components and systems and music. He posted a thread with video demonstrations although some of the videos are no longer available.
I suspect the greatest influence on our sense of flow, fluidity and angularity is the music itself and in particular its rhythmic stability or instability, time signature(s), accents and syncopation. Odd time signatures influence rhythm which influences flow. Constantly changing meter (time) disrupts our sense of pulse and fluidity. Syncopation emphasizes off-beats. If you see a score notated as legato you know the composer's intent is a smooth connected style of playing where the notes connect one after the other. It is kind of the opposite of staccato where notes are highly articulated and individuated
After music the next greatest influence on our sense of flow, fluidity or angularity is the conductor or band leader who gets to interepret how a score is performed. He chooses how to emphasize melodic lines and phrasing. He may even direct how to play a piece of music. Consider Leopold Stowkoski who encouraged a free bowing technique among his string players. Typically the concert master (lead violin) specifies unison bowing where all bows move up or down together. Stowkoski free bowing allows each string player to determine their own bowing direction. That results in a fluid expressive sound. The downside is musicians may become disconnected in focus from each other.
I don't associate flow, fluidity or angularity with hardware in the same way that I believe hardware is not musical genre specific. I'm inclined to agree with MikeL that some equipment can be more or less grainy than other equipment and this might impede a sense of fluidity, for some. There is the question of whether some swatch of hardware can deliver what is in the music ... or not.
I am interested in what others think.
What do these terms mean to you? Are they important attributes for a description of what one hears or how one gauges a system's sound?
If you think these characteristics derive from hardware, how important are flow and fluidity in your choice of gear -- do you have examples?
In my own writing I have talked about Flow, Fluidity and Angularity as ways to describe what I hear in listening with a particular review component in my system. Jazz lovers may use the term Groove. I suspect we each have our own sense of what these words mean although personally I don't quite get 'liquidity' as something unique from flow. I wondered how others used these terms and what they mean.
@bonzo75 regularly uses the word Flow when talking about components and systems and music. He posted a thread with video demonstrations although some of the videos are no longer available.
i have used a few words to describe this general concept of liquid or liquidity. maybe grain-less or continuous get closer to my intension as these two words don't infer some sort of added warmth or smoothing or rounding. gear can be grain-less, gear can be continuous, and not add warmth.....or very, very minor amounts of it.
Thank you. Aries Cerat, ARC, VAC, Hovland, Trafomatic -- only a tube preamp gives me the liquidity and space and "holography" on vocals that I care about on a single issue voter basis.
People don't choose solid-state to maximize liquidity of vocals.
I suspect the greatest influence on our sense of flow, fluidity and angularity is the music itself and in particular its rhythmic stability or instability, time signature(s), accents and syncopation. Odd time signatures influence rhythm which influences flow. Constantly changing meter (time) disrupts our sense of pulse and fluidity. Syncopation emphasizes off-beats. If you see a score notated as legato you know the composer's intent is a smooth connected style of playing where the notes connect one after the other. It is kind of the opposite of staccato where notes are highly articulated and individuated
After music the next greatest influence on our sense of flow, fluidity or angularity is the conductor or band leader who gets to interepret how a score is performed. He chooses how to emphasize melodic lines and phrasing. He may even direct how to play a piece of music. Consider Leopold Stowkoski who encouraged a free bowing technique among his string players. Typically the concert master (lead violin) specifies unison bowing where all bows move up or down together. Stowkoski free bowing allows each string player to determine their own bowing direction. That results in a fluid expressive sound. The downside is musicians may become disconnected in focus from each other.
I don't associate flow, fluidity or angularity with hardware in the same way that I believe hardware is not musical genre specific. I'm inclined to agree with MikeL that some equipment can be more or less grainy than other equipment and this might impede a sense of fluidity, for some. There is the question of whether some swatch of hardware can deliver what is in the music ... or not.
I am interested in what others think.
What do these terms mean to you? Are they important attributes for a description of what one hears or how one gauges a system's sound?
If you think these characteristics derive from hardware, how important are flow and fluidity in your choice of gear -- do you have examples?