What is "Sound Stage?"

Anyway, for me the most interesting part is this thread is learning from different opinions and views on these matters.

* I would love to have also the opinions from other professional speaker designers to complement our views.

Same here Micro.

* I am trying to reach (on the phone) & talk directly to David Chesky (Chesky Studios) in New York, and to ask David about his own take on soundstage's Height from his own recording experiences.

Then later on, I'll do the same with 'Prof' Keith O. Johnson,
and will also try ECM Studios in Europe.
 
Well, at least we seem to have reached some agreement (possibly!) that phase interference information allows the brain to interpret sound as having height information. Now, if we look at the microphone not as a mechanism which in any way "understands" the phase information as meaning height displacement, but merely as a capture mechanism, the first step in a chain which transfers sound information from one point in time and space to another, where's the problem? The non-believers seem to be quite happy to say that if the mixing process artificially injects extreme phase information into the sound then we can be "tricked" into registering height. Yet if the microphones happen to pick up exactly the same sort of sound waveform, impinging on their diaphragm, somehow this doesn't count. Yes, it won't as "in your face" as the deliberate faking, but it still just a matter of degree, the relative level of intensity of this "other" information in the "real" recording won't be as great.

Which is why people with "better", higher resolution systems pick it up more strongly, this sense of height: the reflection information has to be heard, not veiled by excess distortion, "system noise".

Frank
 
Well, at least we seem to have reached some agreement (possibly!) that phase interference information allows the brain to interpret sound as having height information. Now, if we look at the microphone not as a mechanism which in any way "understands" the phase information as meaning height displacement, but merely as a capture mechanism, the first step in a chain which transfers sound information from one point in time and space to another, where's the problem?
Frank

The problem, as you so innocently ask, lies in the fact that these phase manipulations are not captured through the microphones, but are the result of tricks in mix by the engineers, who manipulate mono-pulls through phase adjustments to create the little smokes&mirrors effects that have you so impressed.

Sorry to be the bearer of bad tidings, getting members of WBF to call record producers for confirmation of height information, and various people misinterpreting microphone spec's, or reaching for spurious elucidations of how height is there in front of us, when it's in our brains.
It's just the way it is.

A couple of years ago I had another set of speakers in my listening room, and they were just under a meter tall, if I remember correctly. An audiophile enthusiast came to listen, and liked their sound a lot, but complained that a particular instrument didn't seem as released from the floor as it was in his own listening room.
I reminded him that his speakers were well over two meters tall, and that he'd just barely managed to get them to fit between floor and ceiling - no wonder that particular instrument, which had all its harmonics in his tweeters, was "up there".

He'd never considered that explanation for the "height" of his system.
 
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Thanks for that, Tim.

While I agree with gregadd that larger speakers can produce a more realistic and dynamic presentation simply because of physical size, the fact that they may produce sound omni-directionally can only serve to reduce the significance of the original soundstage, by adding all sorts of room characteristics to it. Because the speakers radiate 360 degree does NOT mean that an instrument with a 360 degree radiation pattern recorded in conventional stereo is going to be any more realistic. Probably less so. People who's hearing interprets it that way are simply being fooled by all the local reverberation in their room.

Likewise with height display. The more I read descriptions of people's height hearing justifications, it is clear that some/many of them are actually describing the height effect generated by driver placement. They just don't realize that, and somehow liken it to distance between the floor and the instrument in the original recording. The ears are still not sufficiently trained. Still others are holding on to the notion that you can position a mic x number of feet from the floor, vary its height during stereo recording and hear the height change on playback. You'll hear A change, but not one of height.

It seems to me that most of the followers of preserved-height information displayed by their systems, are and remain completely ignorant of how microphones work, despite accurate descriptions presented by you, me and others (soundproof). Many are also unaware of how much processing CAN'T be down in a studio on a mix board, pertaining to height. It's an unknown to them and therefore it can be or do anything. It's magic!

But I guess anything is possible if you don't know any different and refuse to logically sort it out.

--Bill

Hi Bill,

I read what you wrote with special attention.

And to me it seems that the contrary could also be true; as we don't know all the intricacies of recording technics and the relationships between microphone's capture, human ears (different shapes), and people's brains.
Plus the room's interactions (acoustics) with the loudspeakers; from various sizes and forms.

A soundstage is formed from many elements; right from the recording process, the recording gear, the mic's characteristics, the recording engineer, his audio mixing/console, the programs (DSPs) in it with all the effects, the recording premises, the medium, the mastering, the wires, the transfers, to the loudspeaker's reproduction, in various rooms from various dimensions, and with more or less acoustical treatments.

Humans are sophisticated machines on their own, and are open to many observations, and improving scientific discoveries of the audio listening experience.
Ignorance and knowledge can be closely related at times ...
One doesn't go without the other when we are in search of new evidences.
And before we got all our knowledge, we were all ignorants to start of with ...

Furthermore, all we know is only a fraction of the entire ensemble; in that sense that we are still experimenting and listening from various observations.

I do agree with you regarding height that it isn't truly in the recordings; same as width and depth, to a certain extent. In music reproduction, the soundstage is created by our loudspeakers in conjunction with our rooms. We cannot go inside a microphone and hear with exactitude what it can capture or not. Because the microphone can also use the help of other friends; like physical structures of special material and form & shape, to capture natural room reverbs from various directions.
And microphones are still being developed to capture the extreme lower and higher audio frequencies.
Some of them right now are pretty good. And the techniques to use them and position them are still being explored.

I understand your viewpoint, as well Soundproof's one; you guys have first hand experience with recording techniques and microphones' capture characteristics.
You are working in that domain, and you even know the several tricks of studio recording/mixing engineers with their mixing consoles. Plus the live recordings from live venues; concert halls and other clubs or auditoriums ...

For me, there isn't an absolute definition, or scientific evidence on audio's perfection ...
We are part of the overall process. Our Ears & Brains.
And that is where it becomes another essential element in the overall equation of that soundstage's perception, and 3D holographic stage in all dimensions; horizontal, vertical, and depth. The three vectors, mixed with time (delay), energy (velocity), and space (real venue).
...And all that Jazz; phase manipulation, stereo effects, added reverbs, etc.

Our audio systems of close or distant recording captures by capsule mics and loudspeakers' reproduction are less than perfect. We are far from the real audio 3D experience like in real life; jungle, forest, city streets with overhead jet planes, etc., ...But we'll get there eventually, I truly believe.

For right now, we are discussing relations from the recordings and to the reproduction of those recordings in our own soundstages.
The soundstage from the concert hall, and the one from our rooms at home.
At the end they go hand in hand.

If it is my imagination (brains) that is perceiving height while I'm listening to some particular music recordings, then be it. For me it is still there (in my imagination); even if it is not in the recording.

* But there are few audio recording gurus out there with knowledge on microphone's characteristic, and with experience on capsule's pattern and their influence by ambient energy from physical obstacles positioned deliberately or accidentally.
We have already uncovered some of those links regarding height from the music recordings ...
Should we simply ignore them?

P.S. Sorry for any typos.
 
I for one am not an expert on microphones. I have however presented information on microphones to prove a point different form the one argued here. Research b me has done little to disuade others about points that should be obvious. if the ear is what you claim it is I can only thank god that we have reached the top of the food chain. My ears could tell me whther the leopard is in the tree or on the ground. Thus helping me avoid me being eaten.

I await your explanation. If a speaker can discern horizontal dimensions, why can it not discern vertical dimensions? Simple geometry tells us that the sounds coming from different distances reach the microphone at different times. These clues can give us image height.

I mentioned it before: a third center speaker above its two side ones.

Or two center speakers; one above the other. But then, our ears are on the horizontal axis.

Experimentation; it's all for the good of science. :b
...Even some the best scientific discoveries were found accidentally.
 
The experiments you are calling for, and the discovery through accident you are hoping for, is quite old hat. Here's Harvey Fletcher's experiment:

Some of the earliest stereophonic experiments were made in America under the direction of Dr Harvey Fletcher at Bell Laboratories, as mentioned in the first part of this feature. One of the techniques investigated was the 'Wall of Sound', which used an enormous array of microphones hung in a line across the front of an orchestra. Up to 80 microphones were used, and each fed a corresponding loudspeaker, placed in an identical position, in a separate listening room.

The operating principle was that the array of microphones 'sampled' the wave-fronts of sound emanating from the orchestra, and these exact wave-fronts were recreated by the loudspeakers in the listening room. The results were extremely good, with remarkably precise imaging and very realistic perspectives. However, the technology of the '30s was such that recording or transmitting 80 discrete signals was simply not practical.

Consequently, the initial microphone array was systematically simplified to find the minimum number of microphones that produced acceptable results. The general consensus was that three microphones and three loudspeakers represented the best compromise between high-quality imaging and practicality.

Today, the three-spaced-microphone technique is still in widespread use (one form being the Decca Tree) and the three-loudspeaker arrangement is the standard method of frontal sound reproduction in every cinema!
 
Here's some good stuff from Sound on Sound, which knows whereof they speak:

Stereo Microphone Techniques Explained, Part 1:
http://www.soundonsound.com/sos/1997_articles/mar97/stereomictechs2.html

Stereo Microphone Techniques Explained, Part 2:
http://www.soundonsound.com/sos/1997_articles/mar97/stereomictechs2.html

A WARNING: In the very detailed and knowledgeable survey in these two articles you will find the following most offensive sentence. Just ignore it.

(despite hi-fi magazines' claims to the contrary, conventional stereo recording does not encode meaningful height information!)
 
I await your explanation. If a speaker can discern horizontal dimensions, why can it not discern vertical dimensions?

You misunderstand the fundamentals. A speaker cannot present horizontal dimensions. Two speakers, recorded decoded and amplified in stereo can. Put plainly, there is no stereo imaging in mono. Lateral or vertical.

Tim
 
Well then; should we simply kill Stereo all together, and embrace the world of Multichannel music listening?

Then we can create our own discrete Height channel(s), from discrete height recorded information,
and reproduced by discrete height loudspeakers ...

Why are we so stuck with Stereo?
Why not expand our horizons, and our soundstages in all 3D directions?

_________________________

What is Sound Stage?

In Mono?
In Stereo?
Or in Multichannel music listening?
 
Well then; should we simply kill Stereo all together, and embrace the world of Multichannel music listening?

Then we can create our own discrete Height channel(s), from discrete height recorded information,
and reproduced by discrete height loudspeakers ...

Why are we so stuck with Stereo?
Why not expand our horizons, and our soundstages in all 3D directions?

Because there is no commercial market for it. There is barely an American market (seems to be a bit more elsewhere) for two channel, outside of portables and docks. Sad, but true. The technology exists to make a more palpable (love that word), dimensional, presentation of a sound stage for less than ever before. And almost no one is interested.

Tim
 
Well then; should we simply kill Stereo all together, and embrace the world of Multichannel music listening?

Then we can create our own discrete Height channel(s), from discrete height recorded information,
and reproduced by discrete height loudspeakers ...

Why are we so stuck with Stereo?
Why not expand our horizons, and our soundstages in all 3D directions?

_________________________

What is Sound Stage?

In Mono?
In Stereo?
Or in Multichannel music listening?

We are stuck with 2-channel stereo because hifi is extremely conservative and resistant to change. We got only two channels because that's what fit on an LP back in the 1950s, in spite of the developers having agreed that three-channels (with center) was the minimum acceptable for a good reproduction of the live soundfield. (That's why they kept on recording in three-channel for almost ten years, before giving up hope that there would ever be more than two channels).

BTW - whether we have three or more channels, it's still stereo. Let's give the inventor some respect.
 
Soundproof,

In order to clarify what the author means by meaningful height information you should refer to another article of the same author, that I have read a few days ago:

http://www.soundonsound.com/sos/Oct04/articles/qa1004-9.htm

There in it is stated that Conventional stereo and surround systems have no intrinsic ability to convey height information. - we know what intrinsic means even without needing to go to Wikipedia.

But it explains the consequences: the problem is that the results are not all that reliable or consistent, as these systems are heavily dependent on both the nature and quality of the listening system and environment, and the perceptions of the listeners themselves!

IMHO, it is this situation audiophiles fiddle with, and some have success dealing with. Not a democratic situation, as not all of them reach it, but existing, not a mirage.

Do you want us to call it extrinsic ability to convey height information? :)
 
Stop fooling around with language, microstrip.

"does not encode meaningful height information" means just that.

Does - as in action
Not - as in negating the action
Encode - specifying what action is negated
Meaningful - information without useful content in this context
Height - the long running topic of contention in this thread, which you refuse to accept as valid
Information - relevant when juxtaposed by the author with meaningful

Your ability to express yourself tells me that you can understand these words, as stated. And you might want to spend just a little time pondering how the author prefaces this statement: Despite hi-fi magazines' claims to the contrary.

There is very little room for doubt here, microstrip, and you're just lessening your credibility by trying to make leeway.
 
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Because there is no commercial market for it. There is barely an American market (seems to be a bit more elsewhere) for two channel, outside of portables and docks. Sad, but true. The technology exists to make a more palpable (love that word), dimensional, presentation of a sound stage for less than ever before. And almost no one is interested.

Tim

That is truly sad.

We are stuck with 2-channel stereo because hifi is extremely conservative and resistant to change. We got only two channels because that's what fit on an LP back in the 1950s, in spite of the developers having agreed that three-channels (with center) was the minimum acceptable for a good reproduction of the live soundfield. (That's why they kept on recording in three-channel for almost ten years, before giving up hope that there would ever be more than two channels).

BTW - whether we have three or more channels, it's still stereo. Let's give the inventor some respect.

Like I said above; very sad indeed.

I'm fighting it by purchasing more and more Hybrid Multichannel SACD Music recordings,
and Blu-ray high-res audio Music concerts, and by setting up my surround sound system with the appropriate number of speakers for/in my room.

And that, gives me a more expansive soundstage. And if I want real Height, that too I can get.

I just wish that today's recording engineers would embrace the future of our times ...
Not for the financial gains and all the Jazz masses of consumerism, but for the intelligent and natural & logical progression of our higher ('height') degree of evolution ...

And I'm saying that from the heart & mind, with a smile too. :b
 
^ Well, there's some reason for hope.

A number of companies have begun recording in multi-channel, I just wish they would focus on placing the performance in front of us, instead of all around us. And we can help them out by establishing a new standard, of course.

Also, numerous rereleases of famous 3-channel recordings are made available in SACD and BD formats, with the original 3-channel information. That's a positive!

We'll get there.
 
Soundproof,

In order to clarify what the author means by meaningful height information you should refer to another article of the same author, that I have read a few days ago:

http://www.soundonsound.com/sos/Oct04/articles/qa1004-9.htm

There in it is stated that Conventional stereo and surround systems have no intrinsic ability to convey height information. - we know what intrinsic means even without needing to go to Wikipedia.

But it explains the consequences: the problem is that the results are not all that reliable or consistent, as these systems are heavily dependent on both the nature and quality of the listening system and environment, and the perceptions of the listeners themselves!

IMHO, it is this situation audiophiles fiddle with, and some have success dealing with. Not a democratic situation, as not all of them reach it, but existing, not a mirage.

Do you want us to call it extrinsic ability to convey height information? :)

Good enough. Tell that to the guys in this thread who are insisting that microphones are capturing height information, stereo systems are interpreting it, and they're hearing a vertical image differentiated by source. Pretty intrinsic, all that. Convince them that what they're hearing is not reliable or consistent and is heavily dependent on the environment (reflections) and their perceptions, and we'll be done here. Well, almost. I'll question its dependence on the quality of the system because given the descriptions we're getting here, it is obvious that much, if not most, of what is ending with their perceptions begins with the separation of frequencies in vertical driver arrays. That's either bad room set-up (big speakers too close) or bad driver coherence. So I guess one could make the argument that the effect is heavily dependent on the quality of the system. But not the high quality. Somehow I don't think that's what you were driving at.

Tim
 
Well, there's some reason for hope.

A number of companies have begun recording in multi-channel, I just wish they would focus on placing the performance in front of us, instead of all around us. And we can help them out by establishing a new standard, of course.

Also, numerous rereleases of famous 3-channel recordings are made available in SACD and BD formats, with the original 3-channel information. That's a positive!

We'll get there.

You and I are starting to think alike. :b
 
Good thing that some people on this forum know everything so that those of us who don't can be set straight and put in our place.
 
Stop fooling around with language, microstrip.(....)

You are just re-analyzing the sentence you posted according to your interpretation. I have posted new data from another article of the same author and commented it.
I added the link with the full article and a few comments. I hope readers will appreciate and think for themselves.

It is a pity you can not resist to the dubious insinuation about another poster intentions and credibility. It is not good for WBF or for you. You have posted very interesting information in the past, but unhappily, for me, you are now out of debate.

BTW, net articles of SOS are just that, nothing else. I post them for information of readers and debate, as I find them interesting. It seems you fail to understand it.
 

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