When the level of 3D depends upon the seating position, and room layout, say, then it probably won't reveal the nuances of recordings to far depths, and when "viewed" outside the general listening area. What I find appealing with getting the quality sufficiently high is that the experience doesn't dramatically vary as one moves around - there is no sweet spot for the 3D presentation. Note, I'm not partial to listening for gimmicky things like the end of a clarinet swirling around, I just want to hear good music happening

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What I like is to have the volume up, and it sounds good, and convincing from the other end of the house. I then walk down the hallway to the room, and the sound just gets more intense, there's more "fat" in the sense of it. I walk to the door of the room, and the intensity goes up quite a few notches; from the door I can "see" the performing space, the players and sounds occupying their correct positions, with the sound appearing to emerge from as far back behind where the speakers happen to be, as was encoded in the recording - this could be hundred of yards,

. If I move into the room and go to a "prime" spot, nothing changes - it's exactly as if I was moving around in relation to real musicians playing in those assigned spots, the experience is the same. So, the "hologram" just "sits" there, and what I do in moving around while listening to it doesn't impact the perception of it significantly.