Just taking a break from milking those snakes - damn that snakeoil is difficult to extract
First apologies to Tim for not reading his post carefully enough - when he mentioned reclocker, I assumed he meant the "usual" use of that term, i.e resampling of SPDIF signal. Which, in my experience always results in masking of the qualities of low jitter sources while, on the other hand, being beneficial to the sound of higher jitter sources.
My comment about DBT BS is exactly as picked up by Tim - the sort of challenge that is often put forth on audio forums to "prove" that subtle differences exist between the sound of playback devices/software/etc. Yes we all use "personal" blind tests as sanity checks which is usually enough for our personal needs in the context of this hobby. Getting into DBTs as a serious test of anything in audio requires far more scientific rigour & expense.
Flicking through the various posts, I agree with the notion that somehow headphone listening is not as revealing of these subtle differences as speaker listening. The most noticeable area where differences are picked up is in depth & solidity of sound stage. This effect I believe is to do with more stable inter-channel timing in the audio reproduction right down to a low signal level - the lower the signal level reproduction & timing, the more "realistic" the sound. This is often referred to as more intelligibility, better emotional connection with the music. This sound stage illusion, produced from 2 speakers, is a tenuous thing which is easily upset by a number of factors in the music & in the room itself. Remember this illusion is a perception that requires no small amount of brain processing - any shifts in the cues that create this perception can cause fatigue & disinterest rather than engagement & relaxation. I believe that this is at the heart of what is meant by intelligibilty & emotional connection with the music - our brain has less processing to do & we can focus more on the actual performance & interactions within the music - it's more of a whole!
So what, at first, seems to be subtle small improvements actually translate into a much more interesting enjoyent of the music - something not subtle & insignificant at all, if one's goal in listening to music is relaxation & the illusion of "being there"
Edit: Something related to the headphone Vs speaker experience may be the factors that the brain uses to judge distance of a sound:
Three physical mechanisms, and a fourth cognitive one.
1) Spectral balance: treble attenuates quicker in air.
2) Absolute level.
3) Distribution of direct and reflected sound in time and spectrum.
4) Knowledge of the room one is in, and prior experience, mapping 1-2-3 quite accurately on distance.
Now back to those snakes!