Neat computer modelling of objects shattering

amirm

Banned
Apr 2, 2010
15,813
37
0
Seattle, WA
Boy, have we come a long way towards realistic modelling of the physical world in the last decade. The following is rather unique in demonstrating how objects shattering can be simulated. It is not perfect in that it doesn't generate tiny/dust particles but it is darn good.

It is about 11 minutes with lots of objects blowing into pieces. My favorite is the cement wall at the end. Enjoy!

 

About us

  • What’s Best Forum is THE forum for high end audio, product reviews, advice and sharing experiences on the best of everything else. This is THE place where audiophiles and audio companies discuss vintage, contemporary and new audio products, music servers, music streamers, computer audio, digital-to-analog converters, turntables, phono stages, cartridges, reel-to-reel tape machines, speakers, headphones and tube and solid-state amplification. Founded in 2010 What’s Best Forum invites intelligent and courteous people of all interests and backgrounds to describe and discuss the best of everything. From beginners to life-long hobbyists to industry professionals, we enjoy learning about new things and meeting new people, and participating in spirited debates.

Quick Navigation

User Menu

Steve Williams
Site Founder | Site Owner | Administrator
Ron Resnick
Site Co-Owner | Administrator
Julian (The Fixer)
Website Build | Marketing Managersing